@startuml
sprite $plane_lock [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000264000000000000000000000000000
000000000000000005FFF900000000000000000000000000
00000000000000003FFFFF70000000000000000000000000
0000000000000000BFFFFFF0000000000000000000000000
0000000000000002FFFFFFF7000000000000000000000000
0000000000000007FFFFFFFB000000000000000000000000
000000000000000AFFFFFFFE000000000000000000000000
000000000000000BFFFFFFFF000000000000000000000000
000000000000000BFFFFFFFF000000000000000000000000
000000000000000BFFFFFFFF000000000000000000000000
000000000000000BFFFFFFFF000000000000000000000000
000000000000000BFFFFFFFF000000000000000000000000
000000000000000CFFFFFFFF100000000000000000000000
00000000000005EFFFFFFFFFF80000000000366400000000
000000000003CFFFFFFFFFFFFFE60000002CFFFFD3000000
0000000001AFFFFFFFFFFFFFFFFFC30002FFFFFFFF300000
000000008FFFFFFFFFFFFFFFFFFFFF900CFFFEDFFFD00000
0000005EFFFFFFFFFFFFFFFFFFFFFF902FFF8006FFF30000
00003CFFFFFFFFFFFFFFFFFFFFFFFF705FFF0000EFF60000
001AFFFFFFFFFFFFFFFFFFFFFFFFFF706FFD0000CFF70000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFF506FFD0000CFF70000
00BFFFFFFFFFFFFFFFFFFFFFFFFFF6006FFD0000CFF70000
00BFFFFFFFFFFFFFFFFFFFFFFFFFB007DFFFCCCCFFFD7000
00BFFFFFFFFE950BFFFFFFFF048D604FFFFFFFFFFFFFF600
00BFFFFFB720000BFFFFFFFF0000008FFFFFFFFFFFFFF900
008FE9500000000BFFFFFFFF0000008FFFFFFFFFFFFFF900
000100000000000BFFFFFFFF0000008FFFFFFFFFFFFFF900
000000000000000CFFFFFFFF1000008FFFFFFFFFFFFFF900
00000000000001CFFFFFFFFFE400008FFFFFFFFFFFFFF900
0000000000004EFFFFFFFFFFFF80008FFFFFFFFFFFFFF900
000000000008FFFFFFFFFFFFFFFB008FFFFFFFFFFFFFF900
00000000000FFFFFFFFFFFFFFFFF408FFFFFFFFFFFFFF900
00000000000FFFFFFFFFFFFFFFFF408FFFFFFFFFFFFFF900
00000000000FFFFFEA5148DFFFFF407FFFFFFFFFFFFFF800
00000000000EFC73000000026BFF300CFFFFFFFFFFFFD100
000000000001100000000000000100002333333333320000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_PLANE_LOCK(_alias) ENTITY(rectangle,black,plane_lock,_alias,FA6 PLANE_LOCK)
!define FA6_PLANE_LOCK(_alias, _label) ENTITY(rectangle,black,plane_lock,_label, _alias,FA6 PLANE_LOCK)
!define FA6_PLANE_LOCK(_alias, _label, _shape) ENTITY(_shape,black,plane_lock,_label, _alias,FA6 PLANE_LOCK)
!define FA6_PLANE_LOCK(_alias, _label, _shape, _color) ENTITY(_shape,_color,plane_lock,_label, _alias,FA6 PLANE_LOCK)
skinparam folderBackgroundColor<<FA6 PLANE_LOCK>> White
@enduml